AI Insights · Timothy · October 2024
Top 5 Historical Games on Android in Switzerland: Q3 2024 Performance
Discover the performance trends of the top 5 historical games on Android in Switzerland during Q3 2024, including revenue, downloads, and active user statistics.
In the third quarter of 2024, the performance of the top historical games on the Android platform in Switzerland showed varied trends in terms of weekly revenue, downloads, and active user engagement. Data from Sensor Tower provides valuable insights into these trends.
Royal Match from Dream Games, Ltd. witnessed a notable increase in weekly revenue, reaching nearly $400K by the end of August. Downloads peaked at 4.1K during the week of August 26, following a gradual increase throughout the quarter. Active users also showed a positive trend, peaking at around 42.7K in late August, followed by a slight decrease to 41.6K by the end of September.
June's Journey: Hidden Objects by Wooga experienced fluctuations in revenue, closing the quarter with a peak of approximately $22.9K in the last week of September. The app's downloads were modest, with a significant spike to 802 in the week of July 22, but generally remained low. Active users initially increased to nearly 5K but settled around 3.4K by the quarter's end.
Rise of Kingdoms: Lost Crusade from LilithGames showed a revenue peak of about $23.8K in late September. Downloads remained relatively stable, with a slight peak at 245 in late July. The active user base hovered around 1.5K throughout the quarter, maintaining a steady presence.
Guns of Glory: Lost Island by FunPlus International AG saw its revenue peak at approximately $15.1K in early September. Downloads experienced a notable surge to 200 in late August, and active users peaked at 505 during the same period, indicating a temporary boost in engagement.
Lastly, Rise of Castles: Ice and Fire from Long Tech Network Limited had a consistent revenue trend, peaking at around $12K in early July. Downloads spiked to 498 in late July, but active users showed a declining trend, ending the quarter at approximately 1.2K.
These insights reflect the dynamic nature of the gaming market in Switzerland, with varying levels of engagement and monetization across the top historical games. For more detailed insights and data, visit Sensor Tower.